Game Genie Codes

Barkley: Shut Up and Jam! – Game Genie Codes

The following are known Game Genie Codes for Barkley: Shut Up and Jam! on SEGA Genesis.

    For the first 16 codes, they work when starting a new game only and may cause distorted text on the score.

  1. 1st Side Starts With 1 Point
    SHNA-BEW0
  2. 1st Side Starts With 2 Points
    SHNA-BJW0
  3. 1st Side Starts With 3 Points
    SHNA-BNW0
  4. 1st Side Starts With 4 Points
    SHNA-BTW0
  5. 1st Side Starts With 5 Points
    SHNA-BYW0
  6. 1st Side Starts With 6 Points
    SHNA-B2W0
  7. 1st Side Starts With 7 Points
    SHNA-B6W0
  8. 1st Side Starts With 8 Points
    SHNA-BAW0
  9. 2nd Side Starts With 1 Point
    SHNA-BEW6
  10. 2nd Side Starts With 2 Points
    SHNA-BJW6
  11. 2nd Side Starts With 3 Points
    SHNA-BNW6
  12. 2nd Side Starts With 4 Points
    SHNA-BTW6
  13. 2nd Side Starts With 5 Points
    SHNA-BYW6
  14. 2nd Side Starts With 6 Points
    SHNA-B2W6
  15. 2nd Side Starts With 7 Points
    SHNA-B6W6
  16. 2nd Side Starts With 8 Points
    SHNA-BAW6
  17. The next 2 codes may cause the Power Bar graphics to glitch.

  18. Stay Powered Up Half As Long
    EA7A-AACR
  19. Stay Powered Up Twice As Long
    TA7A-AACR
  20. When using the next 3 codes, there may also be some Power Bar glitches.

  21. Stay Powered Up Four Times As Long
    AA7A-ACCR
  22. Stay Powered Up Eight Times As Long
    AA7A-AECR
  23. Stay Powered Up All Quarter
    AJ0T-AA2W
  24. Infinite Power Bursts
    AJ0T-AA22
  25. 3-Point Shots Worth Nothing
    ABKT-BJ96
  26. 3-Point Shots Worth 1
    AFKT-BJ96
  27. 3-Point Shots Worth 2
    AKKT-BJ96
  28. 3-Point Shots Worth 4
    AVKT-BJ96
  29. 3-Point Shots Worth 5
    AZKT-BJ96
  30. 3-Point Shots Worth 6
    A3KT-BJ96
  31. 3-Point Shots Worth 7
    A7KT-BJ96
  32. 3-Point Shots Worth 8
    BBKT-BJ96
  33. 2-Point Shots Worth Nothing
    ABKT-BJ9Y
  34. 2-Point Shots Worth 1
    AFKT-BJ9Y
  35. 2-Point Shots Worth 3
    APKT-BJ9Y
  36. 2-Point Shots Worth 4
    AVKT-BJ9Y
  37. 2-Point Shots Worth 5
    AZKT-BJ9Y
  38. 2-Point Shots Worth 6
    A3KT-BJ9Y
  39. 2-Point Shots Worth 7
    A7KT-BJ9Y
  40. 2-Point Shots Worth 8
    BBKT-BJ9Y
  41. The next 5 codes also only work when starting a new game.

  42. Play To 2 Points (Select “Play To 21” On Menu)
    AF4A-AABT
  43. Play To 5 Points (Select “Play To 21” On Menu)
    AV4A-AABT
  44. Play To 10 Points (Select “Play To 21” On Menu)
    BF4A-AABT
  45. Play To 30 Points (Select “Play To 21” On Menu)
    FF4A-AABT
  46. Play To 40 Points (Select “Play To 21” On Menu)
    HF4A-AABT
  47. Play To 100 Points (Select “Play To 21” On Menu)
    XF4A-AABT
  48. Quarters Last 30 Seconds (Select “1 Minute” On Menu)
    GDAA-AABY
  49. Quarters Last About 2 Minutes (Select “1 Minute” On Menu)
    ADAA-AEBY
  50. Quarters Last About 4 Minutes (Select “1 Minute” On Menu)
    ADAA-AJBY
  51. Quarters Last About 6 Minutes (Select “1 Minute” On Menu)
    ADAA-ANBY
  52. Quarters Last About 9 Minutes (Select “1 Minute” On Menu)
    ADAA-AWBY
  53. Time Counts Down Twice As Fast
    DA9A-AAAE
  54. Time Counts Down Faster
    EA9A-AAAE
  55. Time Counts Down Slower
    JJ9A-AAAE
  56. Time Counts Down Half As Fast
    NJ9A-AAAE

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for SEGA Genesis / Mega Drive

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