Tecmo Super Bowl – Game Genie Codes
The following are known Game Genie Codes for Tecmo Super Bowl on SEGA Genesis.
- Safeties For Player 1 Worth 0 Points
AARA-FA42 - Safeties For Player 1 Worth 5 Points
AYRA-FA42 - Safeties For Player 1 Worth 9 Points
BERA-FA42 - Touchdowns For Player 2 Worth 0 Points
AARA-FA7J - Touchdowns For Player 2 Worth 3 Points
ANRA-FA7J - Touchdowns For Player 2 Worth 5 Points
AYRA-FA7J - Touchdowns For Player 2 Worth 9 Points
BERA-FA7J - Extra Points For Player 2 Worth 0 Points
AASA-FA5L - Extra Points For Player 2 Worth 3 Points
ANSA-FA5L - Extra Points For Player 2 Worth 5 Points
AYSA-FA5L - Extra Points For Player 2 Worth 9 Points
BESA-FA5L - Field Goals For Player 2 Worth 0 Points
AAPA-FA5E - Field Goals For Player 2 Worth 1 Point
AEPA-FA5E - Field Goals For Player 2 Worth 5 Points
AYPA-FA5E - Field Goals For Player 2 Worth 9 Points
BEPA-FA5E - Safeties For Player 2 Worth 0 Points
AADA-EAH2 - Safeties For Player 2 Worth 5 Points
AYDA-EAH2 - Safeties For Player 2 Worth 9 Points
BEDA-EAH2 - Player 1 Gets 0 Timeouts For The First Half
AAVA-CAE6 - Player 1 Gets 9 Timeouts For The First Half
BEVA-CAE6 - Player 1 Gets 0 Timeouts For The Second Half
AAWA-CAB2 - Player 1 Gets 9 Timeouts For The Second Half
BEWA-CAB2 - Player 2 Gets 0 Timeouts For The First Half
AAVA-CAFE - Player 2 Gets 9 Timeouts For The First Half
BEVA-CAFE - Player 2 Gets 0 Timeouts For The Second Half
AAWA-CACA - Player 2 Gets 9 Timeouts For The Second Half
BEWA-CACA - Player 1’s Timeouts Not Reset At Halftime
A2WA-CA30 - Player 2’s Timeouts Not Reset At Halftime
A2WA-CA38 - Neither Player’s Timeouts Reset At Halftime
B2WA-CA30 - Clock Stops After Each Play
A2YA-CA7T - Quarters In Pre-Season Games Are 1 Minute
AEAC-AAA4 - Quarters In Pre-Season Games Are 3 Minutes
ANAC-AAA4 - Quarters In Pre-Season Games Are 10 Minutes
CAAC-AAA4 - Quarters In Pre-Season Games Are 15 Minutes
CYAC-AAA4 - Quarters In Pre-Season Games Are 30 Minutes
GAAC-AAA4 - Quarters In Pro-Bowl Games Are 1 Minute
AEAC-B928 - Quarters In Pro-Bowl Games Are 3 Minutes
ANAC-B928 - Quarters In Pro-Bowl Games Are 10 Minutes
CAAC-B928 - Quarters In Pro-Bowl Games Are 15 Minutes
CYAC-B928 - Quarters In Pro-Bowl Games Are 30 Minutes
GAAC-B928 - 1 Play To Get A 1st Down
AEYA-EAGR - 2 Plays To Get A 1st Down
AJYA-EAGR - 7 Plays To Get A 1st Down (Choose Not To Punt On 4th Down)
A6YA-EAGR - Always 1st Down
ATYA-EA8G - Touchdowns For Player 1 Worth 0 Points
AAGT-FA2G - Touchdowns For Player 1 Worth 3 Points
ANGT-FA2G - Touchdowns For Player 1 Worth 5 Points
AYGT-FA2G - Touchdowns For Player 1 Worth 9 Points
BEGT-FA2G - Extra Points For Player 1 Worth 0 Points
AAHA-FA74 - Extra Points For Player 1 Worth 3 Points
ANHA-FA74 - Extra Points For Player 1 Worth 5 Points
AYHA-FA74 - Extra Points For Player 1 Worth 9 Points
BEHA-FA74 - Field Goals For Player 1 Worth 0 Points
AAFA-EAF6 - Field Goals For Player 1 Worth 1 Point
AEFA-EAF6 - Field Goals For Player 1 Worth 5 Points
AYFA-EAF6 - Field Goals For Player 1 Worth 9 Points
BEFA-EAF6
Codes for Pre-Season & Pro-Bowl Modes Only
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for SEGA Genesis / Mega Drive
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