Boxing Legends of the Ring - Game Genie Codes
- Each Round Is 1 Minute
DF8D-CDA7 - Each Round Is 2 Minutes
D48D-CDA7 - Infinite Time Per Round (Must Get Knockout)
C2BA-A7A7 - Each Round Is 4 Minutes
D08D-CDA7 - Each Round Is 5 Minutes
D98D-CDA7 - Each Round Is 6 Minutes
D18D-CDA7 - Start On Round 5
338F-C7A4 - Start On Round 12
A38F-C7A4 - Both Fighters Start With No Super Punches
DD87-C4D4 - Both Fighters Start With 2 Super Punches
D487-C4D4 - Both Fighters Start With 3 Super Punches
D787-C4D4 - Infinite Super Punches For Player 1
C26D-3F05 - Infinite Super Punches For Player 2 or Computer
C260-C4A9 - Create A Stronger Left Jab
6DEE-CF4E - Create A Stronger Left Hook Body
6DEE-CFCE - Create A Stronger Left Hook Head
6DEE-C44E - Create A Stronger Left Uppercut
6DEE-C4CE - Create A Stronger Right Cross Body
6DEE-C74E - Create A Stronger Right Cross Head
6DEE-C7CE - Create A Stronger Right Uppercut
6DED-3D4E - Infinite Strength Beads
DD2B-17D9
C229-C4D9
Note: For the next three codes, ignore the timer.
Note: You may have to turn off effects until after the ring announcements.
Note: For the remainder of the codes, ignore the punch meter graphics.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for Super Nintendo (SNES)
- Action Replay Code Index for Super Nintendo
- Game Genie Code Index for Super Nintendo
- Preformatted .CHT File Index for Super Nintendo (SNES)
Other Content for Boxing Legends of the Ring