Game Genie Codes

George Foreman’s KO Boxing - Game Genie Codes

The following are known Game Genie Codes for George Foreman’s KO Boxing on Nintendo Entertainment System (NES).
  1. Any One Of These Will Give Different Colour Patterns
    POZEAK
    YOZEAK
    NOZEAK
    VOZEAK
    KOZEAK
    LOZEAK
  2. Opponents Become Harmless 1
    UUUYYY
  3. Easy/Hard Opponents 2
    EEEYYY
  4. Easy Mode 3
    KKKYYY
  5. Ghostly Opponents 4
    SSSYYY

Footnotes

  1. After about five seconds of dodging and punching the opponent. the screen should flash twice and then the opponent will be open to attack for the rest of the round. Repeat this for every round, however do not knockdown the opponent, because the referee will not count.
  2. First person to knockdown the other wins by KO.
  3. Opponents cannot perform their respective super moves and become open to attack until they are knocked down. Some opponents cannot fight at all, such as the last boxer, a Tyson clone.
  4. They eventually come down and fight and are easier to hit. However, avoid knocking down the opponent, because the referee will not count.
These codes have been collected from around the web and all credit goes to the original poster of the code. Notes associated with any code may be written by the original code creator. Some notes have been added or modified from their original source.

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Code Indexes for Nintendo Entertainment System (NES) Want a Game Genie for Nintendo Entertainment System? Click here to find it on Amazon!

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