Game Genie Codes

Mortal Kombat II – Game Genie Codes

The following are known Game Genie Codes for Mortal Kombat II on Nintendo Game Boy.

  1. 001-57F-F72
    No continues
  2. 011-57F-F72
    Start with 1 continue
  3. 031-57F-F72
    Start with 3 continues
  4. 091-57F-F72
    Start with 9 continues
  5. 0F1-57F-F72
    Start with 15 continues
  6. 00D-ABF-3BE
    Infinite continues
  7. 02C-55B-E6E
    Much faster timer
  8. 00C-55B-E6E
    No timer
  9. 2C3-39D-800
    Timer starts at 30
  10. 3C3-39D-800
    Timer starts at 40
  11. 4C3-39D-800
    Timer starts at 50
  12. 5C3-39D-800
    Timer starts at 60
  13. 009-48B-91D
    Infinite energy
  14. 006-2EB-3B7 + 000-1FA-3B7
    Player cannot move from the floor
  15. 003-279-19E + 003-249-19E
    Computer cannot move from floor
  16. 3E1-79E-4CA + 031-7AE-A2A + E01-7BE-2A9
    Complete Round 1 and go to Round 3, but you have to switch off at the end of the Round to advance.
  17. 3E1-79E-4CA + 041-7AE-A2A + E01-7BE-2A9
    Complete Round 1 and go to Round 4, but you have to switch off at the end of the Round to advance.
  18. F40-E89-2AE
    Normal punches do more damage
  19. 311-009-3B9
    Uppercuts do less damage
  20. 311-3A9-E69
    Back throws do less damage
  21. F41-5A9-E60
    Special Moves (projectiles) do more damage

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Find more Game Genie Codes for Nintendo Game Boy and other consoles in the Game Genie Code Index.