John Madden Football ’92 – Game Genie Codes
The following are known Game Genie Codes for John Madden Football ’92 on SEGA Genesis.
- RH9A-R6YE
Master Code – Must Be Entered - D49T-AAB2
Play clock starts at 30 seconds - HW9T-AAB2
Play clock starts at 60 seconds - ML9T-AAB2
Play clock starts at 90 seconds - D3EA-CACA
Each quarter lasts 30 seconds - HVEA-CACA
Each quarter lasts 1 minute - SBEA-CACA
Each quarter lasts 2 minutes - 0BEA-CJCA
Each quarter lasts 20 minutes - BBEA-CRCA
Each quarter lasts 30 minutes - CBEA-C6CA
Each quarter lasts 60 minutes - ACPA-AAGC
Home team starts with 0 timeouts - AGPA-AAGC
Home team starts with 1 timeout - ALPA-AAGC
Home team starts with 2 timeouts - A0PA-AAGC
Home team starts with 5 timeouts - BGPA-AAGC
Home team starts with 9 timeouts - ACPA-AAGJ
Visiting team starts with 0 timeouts - AGPA-AAGJ
Visiting team starts with 1 timeout - ALPA-AAGJ
Visiting team starts with 2 timeouts - A0PA-AAGJ
Visiting team starts with 5 timeouts - BGPA-AAGJ
Visiting team starts with 9 timeouts - AL6T-AAFR
Only have 1 play to get a first down - AR6T-AAFR
Only have 2 plays to get a first down - AW6T-AAFR
Only have 3 plays to get a first down - A46T-AAFR
Have 5 plays to get a first down - AL6T-AA6R
Always first down - FC8A-AAE2
Only need 5 yards for a first down - SC8A-AAE2
Must get 15 yards for a first down - YC8A-AAE2
Must get 20 yards for a first down - 8C8A-AAE2
Must get 30 yards for a first down - AL8A-AA68
Always goal-to-go, you must get a touchdown - AL7T-AA9W
Touchdown worth 0 points - GC7T-BE1W
Touchdown worth 1 point - GC7T-BJ1W
Touchdown worth 2 points - GC7T-BN1W
Touchdown worth 3 points - GC7T-BT1W
Touchdown worth 4 points - GC7T-BY1W
Touchdown worth 5 points - GC7T-B61W
Touchdown worth 7 points - GC7T-BA1W
Touchdown worth 8 points - AC7T-BE5J
Extra Point worth 0 points - AL7T-BE5J
Extra Point worth 2 points - AR7T-BE5J
Extra Point worth 3 points - AW7T-BE5J
Extra Point worth 4 points - A07T-BE5J
Extra Point worth 5 points - A47T-BE5J
Extra Point worth 6 points - A87T-BE5J
Extra Point worth 7 points - BC7T-BE5J
Extra Point worth 8 points - AC7T-BE52
Field Goal worth 0 points - AG7T-BE52
Field Goal worth 1 point - AL7T-BE52
Field Goal worth 2 points - AW7T-BE52
Field Goal worth 4 points - A07T-BE52
Field Goal worth 5 points - A47T-BE52
Field Goal worth 6 points - A87T-BE52
Field Goal worth 7 points - BC7T-BE52
Field Goal worth 8 points - AL8A-AA38
Safety worth 0 points - GC8A-BEV8
Safety worth 1 point - GC8A-BNV8
Safety worth 3 points - GC8A-BTV8
Safety worth 4 points - GC8A-BYV8
Safety worth 5 points - GC8A-B2V8
Safety worth 6 points - GC8A-B6V8
Safety worth 7 points - GC8A-BAV8
Safety worth 8 points
Note: Codes 2 – 4 may cause delays in plays and kickoffs.
Note: On codes 3 & 4, the computer will run down the play clock and is best to use in 2-Player Mode.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Find more Game Genie Codes for SEGA Genesis and other consoles in the Game Genie Code Index.
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