Action Replay Codes [US]

King of the Monsters 2 - Action Replay Codes [US]

The following are known Action Replay Codes for King of the Monsters 2 on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  1. Character Highlighter P1 1
    FF0913:XX
  2. Character Modifier P1 2
    FF051F:XX
  3. Character Modifier P2
    FF0523:XX
  4. Stage Modifier 3
    FF0527:XX
  5. Infinite Time
    FF060F:63
  6. Infinite Health P1
    FF0993:80
  7. Fake Infinite Health P1
    FF0991:80
  8. 1 Hit Kills P2
    FF0B13:00
  9. Fake Infinite Health P2
    FF0B11:00
  10. Always Have 2 Rounds P1
    FF0531:XX
  11. Rounds Won By P2 Modifier
    FF0533:XX

Footnotes

  1. Uses the same values as the real character modifier.
  2. 00 – Super Geon
    01 – Atomic Guy
    02 – Cyber Woo
    03 – Huge Frogger
    04 – Eifflelyte
    05 – Claw Head
    06 – Beetle Master
    07 – Aqua Slug
    08 – Lavicus
  3. 00 – A City
    01 – A Tree Laden City
    02 – Grand Canyon
    03 – Desert
    04 – Seabed
    05 – Lava Zone
    06 – High-Tech Area
    07 – Dense City (Looks American)
    08 – ?? City (Heavy Residential)
    09 – Osaka or Kyoto City (Lots of Water Inbetween Roads)
    0A – Black Background (One Plain for Fighting)
These codes have been collected from around the web and all credit goes to the original poster of the code. Notes associated with any code may be written by the original code creator. Some notes have been added or modified from their original source.

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for SEGA Genesis / Mega Drive Want an Action Replay for SEGA Genesis? Click here to find it on Amazon!