Master of Monsters - Action Replay Codes [US]
The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay
- Max Blue Magic
FF212E:FF - Max Red Magic
FF212F:FF - Max Green Magic
FF2130:FF - Max Yellow Magic
FF2131:FF - Blue Towers 1
FF2100:?? - Green Towers 2
FF2102:?? - Red Towers 3
FF2101:?? - Yellow Towers 4
FF2103:00?? - Red HP Modifier 5
FF281D:?? - Blue HP Modifier 6
FF280A:?? - Green HP Modifier 7
FF282F:?? - Yellow HP Modifier 8
FF2841:?? - Red MP Modifier 9
FF2128:?? - Blue MP Modifier 10
FF2126:?? - Green MP Modifier 11
FF212A:?? - Yellow MP Modifier 12
FF212C:??
Footnotes
- Set the value for your own towers at 1E, and your opponents’ at 00.
- Set the value for your own towers at 1E, and your opponents’ at 00.
- Set the value for your own towers at 1E, and your opponents’ at 00.
- Set the value for your own towers at 1E, and your opponents’ at 00.
- Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
- Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
- Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
- Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
- Set the value for your MP at FF and your opponents’ at 0000.
- Set the value for your MP at FF and your opponents’ at 0000.
- Set the value for your MP at FF and your opponents’ at 0000.
- Set the value for your MP at FF and your opponents’ at 0000.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for SEGA Genesis / Mega Drive Want an Action Replay for SEGA Genesis? Click here to find it on Amazon!
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