Action Replay Codes [US]

Samurai Shodown - Action Replay Codes [US]

The following are known Action Replay Codes for Samurai Shodown on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  1. Infinite Energy P1
    FF483F:80
  2. Infinite Energy P2
    FF498F:80
  3. No Energy P1
    FF483F:00
  4. No Energy P2
    FF498F:00
  5. Full POW Meter P1
    FF4879:21
  6. Full POW Meter P2
    FF49C9:21
  7. No POW Meter P1
    FF4879:00
  8. No POW Meter P2
    FF49C9:00
  9. Infinite Time
    FFAA67:99
  10. P1 Color Modifier (In-Game) 1
    FFCFC2:??
    FFCFC3:??
    FFCFC4:??
    FFCFC5:??
    FFCFC6:??
    FFCFC7:??
    FFCFC8:??
    FFCFC9:??
    FFCFCA:??
    FFCFCB:??
    FFCFCC:??
    FFCFCD:??
    FFCFCE:??
    FFCFCF:??
    FFCFD0:??
    FFCFD1:??
    FFCFD2:??
    FFCFD3:??
    FFCFD4:??
    FFCFD5:??
    FFCFD6:??
    FFCFD7:??
    FFCFD8:??
    FFCFD9:??
    FFCFDA:??
    FFCFDB:??
    FFCFDC:??
    FFCFDD:??
    FFCFDE:??
    FFCFDF:??
  11. P2 Color Modifier (In-Game)
    FFCE62:??
    FFCE63:??
    FFCE64:??
    FFCE65:??
    FFCE66:??
    FFCE67:??
    FFCE68:??
    FFCE69:??
    FFCE6A:??
    FFCE6B:??
    FFCE6C:??
    FFCE6D:??
    FFCE6E:??
    FFCE6F:??
    FFCE70:??
    FFCE71:??
    FFCE72:??
    FFCE73:??
    FFCE74:??
    FFCE75:??
    FFCE76:??
    FFCE77:??
    FFCE78:??
    FFCE79:??
    FFCE7A:??
    FFCE7B:??
    FFCE7C:??
    FFCE7D:??
    FFCE7E:??
    FFCE7F:??
  12. Stage Color Modifier
    FFCE22:??
    FFCE23:??
    FFCE24:??
    FFCE25:??
    FFCE26:??
    FFCE27:??
    FFCE28:??
    FFCE29:??
    FFCE2A:??
    FFCE2B:??
    FFCE2C:??
    FFCE2D:??
    FFCE2E:??
    FFCE2F:??
    FFCE30:??
    FFCE31:??
    FFCE32:??
    FFCE33:??
    FFCE34:??
    FFCE35:??
    FFCE36:??
    FFCE37:??
    FFCE38:??
    FFCE39:??
    FFCE3A:??
    FFCE3B:??
    FFCE3C:??
    FFCE3D:??
    FFCE3E:??
    FFCE3F:??
  13. P1 Name/Characteristics Code 2
    FF4877:XX
  14. P2 Name/Characteristics Code
    FF49C7:XX
  15. P1 Character Modifier (Both Modes) 3
    FF47CB:XX
    FF47CF:XX
  16. P1 Character Modifier (Both Modes)
    FF491B:XX
    FF491F:XX
  17. Level Modifier (VS Mode)
    FF685A:02
  18. Level Modifier (Alternate VS Mode Modifier)
    FF7565:XX

Footnotes

  1. Use the value 00 for Shadow or FF for White.
  2. This code enables the player to take on characteristics of a particular person. Thus, if you ever wanted to fight as Galford without his wolf, now you can! Simply choose Galford and set the characteristic modifier to a non-familiar character. Similar things can be done with other characters, such as giving Nakoruru’s bird to Galford! (It can vary in the way it glitches characters.)

    00 – Haohmaru
    01 – Nakoruru (Includes Her Bird)
    02 – Hanzo
    03 – Galford (Includes The Wolf)
    04 – Wan Fu
    05 – Ukyo
    06 – Kyoshiro
    07 – Gen-An
    08 – Jubei
    09 – Jubei (Again)
    0A – Tam Tam
    0B – Charlotte
    0C – Amakusa

  3. I’ve found that the second line that has been included allows you to play as Amakusa without the game crashing and/or giving you an invisible character. The graphics seem to be glitched if you choose a different character than the one you chose at the select screen.

    00 – Haohmaru
    01 – Nakoruru
    02 – Hanzo
    03 – Galford
    04 – Wan Fu
    05 – Ukyo
    06 – Kyoshiro
    07 – Gen-An
    08 – Jubei
    09 – Jubei (Again)
    0A – Tam Tam
    0B – Charlotte
    0C – Amakusa

These codes have been collected from around the web and all credit goes to the original poster of the code. Notes associated with any code may be written by the original code creator. Some notes have been added or modified from their original source.

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for SEGA Genesis / Mega Drive Want an Action Replay for SEGA Genesis? Click here to find it on Amazon!

Other Content for Samurai Shodown