Action Replay Codes [US]

Street Fighter II: Special Champion Edition - Action Replay Codes [US]

The following are known Action Replay Codes for Street Fighter II: Special Champion Edition on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  1. Hyper On Main Menu Modifier 1
    FFFE47:XX
  2. Infinite Time
    FF972A:99
  3. Player 1 Infinite Health
    FF8043:99
  4. Player 1 Action Modifier 2
    FF8041:XX
  5. Fake Player 1 Health Modifier
    FF80E9XX
  6. Player 1 Win Modifier
    FF81DA:XX
  7. Player 2 Win Modifier
    FF845A:XX
  8. Player 2 No Health
    FF82C3:XX
  9. Player 2 Action Modifier
    FF82C1:XX
  10. Fake Player 2 Health Modifier
    FF8369:XX
  11. Character Modifier P1 3
    FF81DB:XX
  12. Character Modifier P2
    FF845B:XX
  13. P1 Attack Level Modifier (0-7) (VS Mode)
    FFFE48:XX
  14. P2 Attack Level Modifier (0-7) (VS Mode)
    FFFE49:XX
  15. Stage Modifier (All Modes) 4
    FF96AB:XX
  16. E. Honda’s 1000 Hand Slap Charged 5
    FF8023:00
  17. Hyper Mode P1
    FF801B:00
  18. Hyper Mode P2
    FF829B:00
  19. P1 Can Perform Moves In Mid-Air
    FF80C1:00
  20. P2 Can Perform Moves In Mid-Air
    FF8341:00
  21. P1 Costume Modifier 6
    FF81DD:??
  22. P2 Costume Modifier
    FF845D:??
  23. All P1 Projectiles Are Normal
    FF82E0:14
    FF82E2:14
  24. All P1 Hits/Projectiles Burn
    FF82E0:18
    FF82E2:18
  25. All P1 Hits/Projectiles Shock
    FF82E0:1A
    FF82E2:1A
  26. All P2 Projectiles Are Normal
    FF8060:14
    FF8062:14
  27. All P2 Hits/Projectiles Burn
    FF8060:18
    FF8062:18
  28. All P2 Hits/Projectiles Shock
    FF8060:1A
    FF8062:1A
  29. Stage Music Modifier (Round 1) 7
    FFA3E1:XX
    FFA3EB:YY
  30. Stage Music Modifier (Round 2) 8
    FFA3DF:XX
    FFA3E9:YY
  31. All P1 Hits/Projectiles Burn (Blue)
    FF82E0:22
    FF82E2:22
  32. All P2 Hits/Projectiles Burn (Blue)
    FF8060:22
    FF8062:22
  33. P1 Can’t Be Hit (Can Still Be Grabbed)
    FF80EC:10
  34. P2 Can’t Be Hit (Can Still Be Grabbed)
    FF836C:10
  35. P1 Throws Disabled
    FF82CA:00
    FF82CB:00
    FF82CC:00
  36. P2 Throws Disabled
    FF804A:00
    FF804B:00
    FF804C:00

Footnotes

  1. 0 – No Stars
    02 – 1 Star
    04 – 2 Stars
    06 – 3 Stars
    08 – 4 Stars
    10 – 5 Stars
    12 – 6 Stars
    14 – 7 Stars
    16 – 8 Stars
    18 – 9 Stars
    20 – 10 Stars (Max)
  2. Both values can be combined or separated for various effects.

    32 – P1’s character is always falling.

  3. 00 – Ryu
    01 – E. Honda
    02 – Blanka
    03 – Guile
    04 – Ken
    05 – Chun Li
    06 – Zangief
    07 – Dhalsim
    08 – M.Bison
    09 – Sagat
    0A – Balrog
    0B – Vegas
  4. You will fight the same character continuously if you leave this code turned on in 1P mode.

    00 – Ryu
    01 – E. Honda
    02 – Blanka
    03 – Guile
    04 – Ken
    05 – Chun Li
    06 – Zangief
    07 – Dhalsim
    08 – M.Bison
    09 – Sagat
    0A – Balrog
    0B – Vegas

  5. This code can be glitchy. After you’ve hit punch a few times, E. Honda will do this move forever. He cannot move. His feet will also be glitchy. It might not be “fixable”. Another important address is “FF8022:9D”.
  6. 00 – Costume 1
    20 – Costume 2
    40 – Costume 3
    60 – Costume 4
    80 – Costume 5
    A0 – Costume 6
    C0 – Costume 7
    E0 – Costume 8
  7. Music Values (Round 1)

    XX, YY
    04, 4F – Ryu Stage
    05, 4F – E. Honda Stage
    06, 4C – Blanka Stage
    07, 52 – Ken Stage
    08, 52 – Guile Stage
    09, 53 – Chun-Li Stage
    0A, 53 – Zangief Stage
    0B, 4E – Dhalsim Stage
    0C, 52 – Balrog Stage
    0D, 50 – Vega Stage
    0E, 51 – Sagat Stage
    0F, 51 – M. Bison Stage

  8. Music Values (Round 2)

    XX, YY
    04, 49 – Ryu Stage
    05, 1C – E. Honda Stage
    06, 48 – Blanka Stage
    07, 49 – Ken Stage
    08, 48 – Guile Stage
    09, 1C – Chun-Li Stage
    0A, 49 – Zangief Stage
    0B, 47 – Dhalsim Stage
    0C, 49 – Balrog Stage
    0D, 49 – Vega Stage
    0E, 49 – Sagat Stage
    0F, 49 – M. Bison Stage

These codes have been collected from around the web and all credit goes to the original poster of the code. Notes associated with any code may be written by the original code creator. Some notes have been added or modified from their original source.

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for SEGA Genesis / Mega Drive Want an Action Replay for SEGA Genesis? Click here to find it on Amazon!

Other Content for Street Fighter II: Special Champion Edition