Action Replay Codes [US]

Teenage Mutant Ninja Turtles: The Hyperstone Heist - Action Replay Codes [US]

The following are known Action Replay Codes for Teenage Mutant Ninja Turtles: The Hyperstone Heist on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  1. Infinite Health P1
    FFC059:77
  2. Infinite Health P2
    FFC05B:77
  3. Infinite Lives P1
    FFC039:09
  4. Infinite Lives P2
    FFC03B:09
  5. Score Modifier P1 1
    FFC034:XX
    FFC035:XX
  6. Score Modifier P2
    FFC037:XX
    FFC038:XX
  7. Turtle Modifier (Both Players) 2
    FFC029:0?
  8. Be Invulnerable P1 (Can’t Move) 3
    FFC403:1B
  9. Level Text Modifier 4
    FFC01F:XX
  10. Level Modifier 5
    FFC025:XX
  11. No Health Bosses 6
    FFC759:00
  12. Ride A Glitched Surfboard P1
    FFC20B:02
  13. Hyper P1
    FFC455:00
  14. Ghost P1 (Visually)
    FFC465:45
  15. Enemies Can’t Touch P1
    FFC467:45
  16. P1 Eyes, Elbows, & Knee Bands Color Modifier 7
    FFF81C:XX
    FFF81E:YY
    FFF81F:ZZ
  17. Hyper P2
    FFC5D5:00
  18. Ghost P2 (Visually)
    FFC5E5:45
  19. Enemies Can’t Touch P2
    FFC5E7:45
  20. P2 Eyes, Elbows, & Knees Band Color Modifier
    FFF83C:XX
    FFF83E:YY
    FFF83F:ZZ
    1. Footnotes

      1. If you still want a score, I recommend not maxing out the values at ‘FF’.
      2. 0 – Leonardo
        1 – Mike
        2 – Donatello
        3 – Raphael
      3. This is the same address that gets toggled when you get the bomb icon. Any enemy that moves into you will get hurt.
      4. Changes the normal to the value in XX.

        0 – Scene 1: New York City
        1 – Scene 2: A Mysterious Ghost Ship
        2 – Scene 3: Shredder’s Hideout
        3 – Scene 4: The Gauntlet
        4 – Scene 5: The Final Shell Shock

      5. Don’t have this code activated with the Level Text Modifier, otherwise your players won’t appear!

        00 – Scene 1: New York City (Sewers #1)
        01 – Scene 1: New York City (Streets)
        02 – Scene 1: New York City (Sewers #2)
        03 – Scene 2: A Mysterious Ghost Ship (Surfing)
        04 – Scene 2: A Mysterious Ghost Ship (Onboard Ship)
        05 – Scene 2: A Mysterious Ghost Ship (Caverns)
        06 – Scene 3: Shredder’s Hideout (With Sun In The Horizon)
        07 – Scene 3: Shredder’s Hideout (Inside Dojo #1)
        08 – Scene 3: Shredder’s Hideout (Inside Dojo #2)
        09 – Scene 4: The Gauntlet? (Inside Blue/Purple Caverns)
        0A – (Cutscene Infront of Technodrome) / Scene 5: The Final Shell Shock (Inside Technodrome #1)
        0B – Scene 5: The Final Shell Shock (Inside Technodrome #2)
        0C – Scene 5: The Final Shell Shock (Inside Technodrome #3 – Glitchy Enemies) – (Don’t Use This Digit — Shredder Doesn’t Appear As Normal)

      6. You still need to hit the boss once.
      7. Leo Blue
        XX = 08
        YY = 0E
        ZZ = 40
      8. Mike Orange
        XX = 00
        YY = 00
        ZZ = 6E

        Don Purple
        XX = 06
        YY = 0C
        ZZ = 2A

        Raphael Red
        XX = 00
        YY = 00
        ZZ = 2C

      These codes have been collected from around the web and all credit goes to the original poster of the code. Notes associated with any code may be written by the original code creator. Some notes have been added or modified from their original source.

      Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

      Code Indexes for SEGA Genesis / Mega Drive Want an Action Replay for SEGA Genesis? Click here to find it on Amazon!

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