Action Replay Codes [All Regions]

Virtua Fighter 2 - Action Replay Codes [All Regions]

The following are known Action Replay Codes for Virtua Fighter 2 on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  1. Infinite Time To Choose Character (Character Select)
    FF0700:63
  2. Infinite Time Left (In Match)
    FF021B:63
  3. Low Timer For Time Spent Fighting (Minutes) (In Match)
    FF0212:00
  4. Low Timer For Time Spent Fighting (Seconds) (In Match)
    FF0213:00
  5. Low Timer For Time Spent Fighting (Micro-Seconds) (In Match)
    FF0214:00

Player 1 Codes

  1. Character Modifier P1
    FF06C6:XX
    Note: This is the real character modifier, but it doesn’t seem to go into effect until after you’ve lost a round — not a single match, but two. I suppose this is due to the way the game handles loading images into memory. It uses the same values as the highlighter code.
  2. Character Highlighter Modifier P1
    FF06E3:XX

    00 – Akira
    01 – Pai
    02 – Lau
    03 – Wolf
    04 – Jeffry
    05 – Kage
    06 – Sarah
    07 – Jacky
    08 – Dural (Not On Screen – Press Start)

  3. Infinite Health P1
    FFDCE2:70
  4. Rounds Won Modifier P1 (Ignore HUD)
    FFDC0D:XX

Player 2 Codes

  1. Character Modifier P2
    FF06EB:XX
    Note: This is the real character modifier, but it doesn’t seem to go into effect until after you’ve lost a round — not a single match, but two. I suppose this is due to the way the game handles loading images into memory. It uses the same values as the highlighter code.
  2. Character Highlighter Modifier P2
    FF06FF:XX

    00 – Akira
    01 – Pai
    02 – Lau
    03 – Wolf
    04 – Jeffry
    05 – Kage
    06 – Sarah
    07 – Jacky
    08 – Dural (Not On Screen – Press Start)

  3. No Health P2
    FFDEE2:00
  4. Position Modifier P2 In Match
    FFCB98:XX

    00 – P2 Has Fallen Out
    01 – P2 Starts Where P1 Normally Starts
    02 – Normal (P2 Starts Near P1)
    03 – P2 Starts Very Far Away From P1 (ie. Opposite Ends of Ring)

  5. Rounds Won Modifier P2 (Ignore HUD)
    FFDE0D:XX
These codes have been collected from around the web and all credit goes to the original poster of the code. Notes associated with any code may be written by the original code creator. Some notes have been added or modified from their original source.

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for SEGA Genesis / Mega Drive Want an Action Replay for SEGA Genesis? Click here to find it on Amazon!

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