Bill Laimbeer’s Combat Basketball - Game Genie Codes
- 2-Point Shots Worth 3, 3-Point Shots Worth 4
76BF-A4AF - All Shots Worth 1 Point
1BBF-A7DF
DFBF-A70F - All Shots Worth 3 Points
1BBF-A7DF
D7BF-A70F - All Shots Worth 4 Points
1BBF-A7DF
D0BF-A70F - All Shots Worth 5 Points
1BBF-A7DF
D9BF-A70F - All Shots Worth 6 Points
1BBF-A7DF
D1BF-A70F - Each Half Is 0:30 Instead Of 1:30
DDB4-67DF - Each Half Is 2:30
D4B4-67DF - Each Half Is 3:30
D7B4-67DF - Each Half Is 4:30
D0B4-67DF - Start With $65,296 Instead Of $10,000
EEC5-6F16 - Start With $8,398,608
6DC5-64C6 - Start With $16,721,680
EEC5-64C6 - No Money Is Deducted From Your Total When You Trade A Player (But You Must Have Enough Money To Make The Trade)
C2BE-6D4B
C2BE-644B - Trade Players For Free
C2BE-6D4B
C2BE-644B
6DBE-AD4B - Timer Continues To Count When It Is Normally Stopped (Time-Out By Pressing START)
DDB7-67DF - Each Basket Worth 80 Points
D5BF-A70F
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for Super Nintendo (SNES)
- Action Replay Code Index for Super Nintendo
- Game Genie Code Index for Super Nintendo
- Preformatted .CHT File Index for Super Nintendo (SNES)
Other Content for Bill Laimbeer’s Combat Basketball