Metal Marines - Game Genie Codes
- Instant-Maximum Energy
DD29-64DD - Instant-Maximum War Funds
DD24-6D6D - Enemy Always Has 0 Energy
BA2F-6F6D - Enemy Always Has 0 War Funds
BA20-67DD - All Buildings Built/Upgraded Work As I.C.B.M.s
CB63-07AC
066E-0DDC
Note: This only shows up on the Attack screen. I.C.B.M.s can only be launched from an existing structure, but the structure type doesn’t really matter. Any ground that gets changed will look like an I.C.B.M., but only those that represent structures will actually work.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for Super Nintendo (SNES)
- Action Replay Code Index for Super Nintendo
- Game Genie Code Index for Super Nintendo
- Preformatted .CHT File Index for Super Nintendo (SNES)
Other Content for Metal Marines