Game Genie Codes

NBA Jam Tournament Edition – Game Genie Codes

The following are known Game Genie Codes for NBA Jam Tournament Edition on Super Nintendo (SNES).

  1. Player 1 Starts With 1 Point
    33E0-4DAC
  2. Player 2 Starts With 1 Point
    33E0-47AC
  3. Infinite Shot Clock Time
    C2C9-1467
  4. Lets You Set Shot Clock Option Down To 1
    DF62-1B1B
  5. Player 1 Has Almost Infinite Turbo
    C28B-1DA5
  6. Player 2 Has Almost Infinite Turbo
    C286-1B2B
  7. Player 1 Turbo Recharges Quicker
    DF8A-1D65
  8. Player 1 Has Twice As Much Turbo
    0D8A-1FA5
  9. Player 2 Turbo Recharges Quicker
    DF88-1BBB
  10. Player 2 Has Twice As Much Turbo
    0D88-1C2B
  11. Player 1’s Shots Worth More
    76C2-6DDF
  12. Player 2’s Shots Worth More
    76C3-DF04
  13. Player Is On Fire After 2 Baskets Instead Of 3
    D0BF-11C8
  14. Player 1 Has No Turbo (Except In Tournament Mode)
    CB88-1565
  15. Player 2 Has No Turbo (Except In Tournament Mode)
    CB88-16BB
  16. All Players Are Much Faster (Except In Tournament Mode)
    DDE4-0B28
    D1E4-08F8
  17. All Players Are Super Fast (Except In Tournament Mode)
    DDE4-0B28
    DBE4-08F8
  18. Hot Spots And Power Ups Are On In Tournament Mode Automatically (Don’t Select The Special Features Menu)
    D1E9-DC98
  19. All Secret Power-Ups On For All Human Players
    DDE5-C74C
    6DEB-CD4C
  20. All Secret Power-Ups Except Slippery Floors On For All Human Players
    DDE5-C74C
    6DEB-CD4C
    41E5-F47D
  21. Note: The Player-1 and Player-2 codes below do not work for the Computer Player.

  22. All Secret Power-Ups On For Player 1
    EEEA-1FDC
    EEEA-1F0C
  23. Player 1 Has: Power Push, Power-Up 3-Pointers, Infinite Turbo, Always On Fire, Super Dunks, Max Power, Power-Up Goal Tending, And Quick Hands
    EEEA-1FDC
  24. Player 1 Has: Power-Up Offense, Speed Up, Block Opponent To Make Both Fall, Teleport Pass, And High Shots
    EEEA-1F0C
  25. Player 1 Has Power Push
    DFEA-1FDC
  26. Player 1 Has Powered Up 3 Pointers
    D4EA-1FDC
  27. Player 1 Has Infinite Turbo
    D0EA-1FDC
  28. Player 1 Is Always On Fire
    D6EA-1FDC
  29. Player 1 Has Super Dunks
    FDEA-1FDC
  30. Player 1 Has Max Power
    4DEA-1FDC
  31. Player 1 Has Powered Up GoalTending
    0DEA-1FDC
  32. Player 1 Has Quick Hands
    6DEA-1FDC
  33. Player 1 Has Powered Up Offense
    DFEA-1F0C
  34. Player 1 Moves Very Quickly
    D4EA-1F0C
  35. Player 1 Knocks Down Both Opponents By Pushing One
    D0EA-1F0C
  36. Player 1 Has Teleport Passes
    D6EA-1F0C
  37. Player 1 Knocks Down Opposite Opponent
    FDEA-1F0C
  38. Player 1 Has High Shots
    4DEA-1F0C
  39. All Secret Power-Ups On For Player 2
    EEE1-C46C
    EEE1-C4AC
  40. Player 2 Has: Power Block, Power-up 3-Pointers, Infinite Turbo, Always On Fire, Super Dunks, Max Power, Power-Up Goal Tending, And Quick Hands
    EEE1-C46C
  41. Player 2 Has: Power-Up Offense, Speed Up, Block Opponent To Make Both Fall, Teleport Pass, And High Shots
    EEE1-C4AC
  42. Player 2 Has Power Block
    DFE1-C46C
  43. Player 2 Has Powered Up 3 Pointers
    D4E1-C46C
  44. Player 2 Has Infinite Turbo
    D0E1-C46C
  45. Player 2 Is Always On Fire
    D6E1-C46C
  46. Player 2 Has Super Dunks
    FDE1-C46C
  47. Player 2 Has Max Power
    4DE1-C46C
  48. Player 2 Has Powered Up Goal Tending
    0DE1-C46C
  49. Player 2 Has Quick Hands
    6DE1-C46C
  50. Player 2 Has Powered Up Offense
    DFE1-C4AC
  51. Player 2 Moves Very Quickly
    D4E1-C4AC
  52. Player 2 Knocks Down Both Opponents By Pushing Two
    D0E1-C4AC
  53. Player 2 Has Teleport Passes
    D6E1-C4AC
  54. Player 2 Knocks Down Opposite Opponent
    FDE1-C4AC
  55. Player 2 Has High Shots
    4DE1-C4AC
  56. Note: These remaining codes are only useful if you are player with a Four Player Adapter.

  57. All Secret Power-Ups On For Player 3
    EEEF-3DDC
    EEEF-3D0C
  58. Player 3 Has: Power Block, Power-Up 3-Pointers, Infinite Turbo, Always On Fire, Super Dunks, Max Power, Power-Up Goal Tending, And Quick Hands
    EEEF-3DDC
  59. Player 3 Has: Power-Up Offense, Speed Up, Block Opponent To Make Both Fall, Teleport Pass, And High Shots
    EEEF-3D0C
  60. Player 3 Has Power Block
    DFEF-3DDC
  61. Player 3 Has Powered Up 3 Pointers
    D4EF-3DDC
  62. Player 3 Has Infinite Turbo
    D0EF-3DDC
  63. Player 3 Is Always On Fire
    D6EF-3DDC
  64. Player 3 Has Super Dunks
    FDEF-3DDC
  65. Player 3 Has Max Power
    4DEF-3DDC
  66. Player 3 Has Powered Up GoalTending
    0DEF-3DDC
  67. Player 3 Has Quick Hands
    6DEF-3DDC
  68. Player 3 Has Powered Up Offense
    DFEF-3D0C
  69. Player 3 Moves Very Quickly
    D4EF-3D0C
  70. Player 3 Knocks Down Both Opponents By Pushing Three
    D0EF-3D0C
  71. Player 3 Has Teleport Passes
    D6EF-3D0C
  72. Player 3 Knocks Down Opposite Opponent
    FDEF-3D0C
  73. Player 3 Has High Shots
    4DEF-3D0C
  74. All Secret Power-Ups On For Player 4
    EEE8-3F6C
    EEE8-3FAC
  75. Player 4 Has: Power Block, Power-Up 3-Pointers, Infinite Turbo, Always On Fire, Super Dunks, Max Power, Power-Up Goal Tending, And Quick Hands
    EEE8-3F6C
  76. Player 4 Has: Power-Up Offense, Speed Up, Block Opponent To Make Both Fall, Teleport Pass, And High Shots
    EEE8-3FAC
  77. Player 4 Has Power Block
    DFE8-3F6C
  78. Player 4 Has Powered Up 3 Pointers
    D4E8-3F6C
  79. Player 4 Has Infinite Turbo
    D0E8-3F6C
  80. Player 4 Is Always On Fire
    D6E8-3F6C
  81. Player 4 Has Super Dunks
    FDE8-3F6C
  82. Player 4 Has Max Power
    4DE8-3F6C
  83. Player 4 Has Powered Up GoalTending
    0DE8-3F6C
  84. Player 4 Has Quick Hands
    6DE8-3F6C
  85. Player 4 Has Powered Up Offense
    DFE8-3FAC
  86. Player 4 Moves Very Quickly
    D4E8-3FAC
  87. Player 4 Knocks Down Both Opponents By Pushing Four
    D0E8-3FAC
  88. Player 4 Has Teleport Passes
    D6E8-3FAC
  89. Player 4 Knocks Down Opposite Opponent
    FDE8-3FAC
  90. Player 4 Has High Shots
    4DE8-3FAC

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for Super Nintendo (SNES)

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