Game Genie Codes

Soldiers of Fortune – Game Genie Codes

The following are known Game Genie Codes for Soldiers of Fortune on Super Nintendo (SNES).

  1. Smaller Food Power-Ups Heal Twice As Much
    DCE0-87AD
  2. Smaller Food Power-Ups Heal Four Times As Much
    F0E0-87AD
  3. Large Food Power-Ups Heal Twice As Much
    F3E9-8FDD
  4. Large Food Power-Ups Heal Four Times As Much
    7AE9-8FDD
  5. Only 3 Special Powers Can Be Stored Instead Of 6 (Handicap)
    D0EB-8DDD
  6. Special Power Power-Ups Are Worth 6 (Always Fill Meter)
    6DEB-8D0D
  7. Special Powers Aren’t Used Up
    3CC6-870D
  8. Infinite Lives
    CBC1-E46F
  9. Mercenary Starts With Much More Health
    1D4E-5475
  10. Brigand Starts With Much More Health
    1D44-87E5
  11. Gentleman Starts With Much More Health
    1D41-8F85
  12. Navvie Starts With Much More Health
    1D4B-8755
  13. Thug Starts With Much More Health
    1D42-8F75
  14. Scientist Starts With Much More Health
    1D4D-E4E5
  15. Extra Lives Cost 244 Instead Of 500
    DDF6-5D50
  16. Skill Power-Ups Cost 44 Instead Of 300
    DDF6-5DE0
  17. Health Power-Ups Cost 1 Instead Of 75
    DFF6-5F70
  18. Health Power-Ups Cost 25 Instead Of 75
    FBF6-5F70
  19. Speed Power-Ups Cost 1 Instead Of 250
    DFF6-5F80
  20. Speed Power-Ups Cost 100 Instead Of 250
    10F6-5F80
  21. Wisdom Power-Ups Cost 1 Instead Of 80
    DFF6-5470
  22. Wisdom Power-Ups Cost 25 Instead Of 80
    FBF6-5470
  23. Special Powers Cost 1 Instead Of 150
    DFF6-5480
  24. Special Powers Cost 50 Instead Of 150
    74F6-5480
  25. Weapon Power-Ups Cost 1 Instead Of 250
    DFF6-5780
  26. Weapon Power-Ups Cost 100 Instead Of 250
    10F6-5780
  27. ??? (New Special Powers?) Costs 44 Instead Of 300
    DDF6-5750
  28. Brigand Gets Party Power As A 4th Special Power
    DB40-EDE5
  29. Mercenary Gets Party Power As A 4th Special Power
    DB40-EFE5
  30. Navvie Gets Party Power As A 3rd Special Power
    DB40-E785
  31. Thug Gets Party Power As A 3rd Special Power
    DB49-ED85
  32. Note: When using the following codes, ignore the Special Power Indicator when you hire your crew. You will get what you have the code set to.

  33. Brigand Starts With Bomb Special Power
    DF40-ED75
  34. Mercenary Starts With Bomb Special Power
    DF40-EF75
  35. Gentleman Starts With Bomb Special Power
    DF40-E475
  36. Navvie Starts With Bomb Special Power
    DF40-E775
  37. Thug Starts With Bomb Special Power
    DF49-ED75
  38. Scientist Starts With Bomb Special Power
    DF49-EF75
  39. Brigand Starts With Shot Burst Special Power
    D440-ED75
  40. Mercenary Starts With Shot Burst Special Power
    D440-EF75
  41. Gentleman Starts With Shot Burst Special Power
    D440-E475
  42. Navvie Starts With Shot Burst Special Power
    D440-E775
  43. Thug Starts With Shot Burst Special Power
    D449-ED75
  44. Scientist Starts With Shot Burst Special Power
    D449-EF75
  45. Brigand Starts With Map Special Power
    D740-ED75
  46. Mercenary Starts With Map Special Power
    D740-EF75
  47. Gentleman Starts With Map Special Power
    D740-E475
  48. Navvie Starts With Map Special Power
    D740-E775
  49. Thug Starts With Map Special Power
    D749-ED75
  50. Scientist Starts With Map Special Power
    D749-EF75
  51. Brigand Starts With Repel Monster Special Power
    D940-ED75
  52. Mercenary Starts With Repel Monster Special Power
    D940-EF75
  53. Gentleman Starts With Repel Monster Special Power
    D940-E475
  54. Navvie Starts With Repel Monster Special Power
    D940-E775
  55. Thug Starts With Repel Monster Special Power
    D949-ED75
  56. Scientist Starts With Repel Monster Special Power
    D949-EF75
  57. Brigand Starts With First Aid Special Power
    D140-ED75
  58. Mercenary Starts With First Aid Special Power
    D140-EF75
  59. Gentleman Starts With First Aid Special Power
    D140-E475
  60. Navvie Starts With First Aid Special Power
    D140-E775
  61. Thug Starts With First Aid Special Power
    D149-ED75
  62. Scientist Starts With First Aid Special Power
    D149-EF75
  63. Brigand Starts With Freeze Monster Special Power
    D540-ED75
  64. Mercenary Starts With Freeze Monster Special Power
    D540-EF75
  65. Gentleman Starts With Freeze Monster Special Power
    D540-E475
  66. Navvie Starts With Freeze Monster Special Power
    D540-E775
  67. Thug Starts With Freeze Monster Special Power
    D549-ED75
  68. Scientist Starts With Freeze Monster Special Power
    D549-EF75
  69. Brigand Starts With Shield Special Power
    D640-ED75
  70. Mercenary Starts With Shield Special Power
    D640-EF75
  71. Gentleman Starts With Shield Special Power
    D640-E475
  72. Navvie Starts With Shield Special Power
    D640-E775
  73. Thug Starts With Shield Special Power
    D649-ED75
  74. Scientist Starts With Shield Special Power
    D649-EF75
  75. Brigand Starts With Party Power Special Power
    DB40-ED75
  76. Mercenary Starts With Party Power Special Power
    DB40-EF75
  77. Gentleman Starts With Party Power Special Power
    DB40-E475
  78. Navvie Starts With Party Power Special Power
    DB40-E775
  79. Thug Starts With Party Power Special Power
    DB49-ED75
  80. Brigand Starts With Air Burst Special Power
    DC40-ED75
  81. Mercenary Starts With Air Burst Special Power
    DC40-EF75
  82. Gentleman Starts With Air Burst Special Power
    DC40-E475
  83. Navvie Starts With Air Burst Special Power
    DC40-E775
  84. Thug Starts With Air Burst Special Power
    DC49-ED75
  85. Scientist Starts With Air Burst Special Power
    DC49-EF75
  86. Brigand Starts With Distract Monster Special Power
    D840-ED75
  87. Mercenary Starts With Distract Monster Special Power
    D840-EF75
  88. Gentleman Starts With Distract Monster Special Power
    D840-E475
  89. Navvie Starts With Distract Monster Special Power
    D840-E775
  90. Thug Starts With Distract Monster Special Power
    D849-ED75
  91. Scientist Starts With Distract Monster Special Power
    D849-EF75
  92. Brigand Starts With Molotov Special Power
    DA40-ED75
  93. Mercenary Starts With Molotov Special Power
    DA40-EF75
  94. Gentleman Starts With Molotov Special Power
    DA40-E475
  95. Navvie Starts With Molotov Special Power
    DA40-E775
  96. Thug Starts With Molotov Special Power
    DA49-ED75
  97. Scientist Starts With Molotov Special Power
    DA49-EF75
  98. Brigand Starts With Ground Mine Special Power
    D240-ED75
  99. Mercenary Starts With Ground Mine Special Power
    D240-EF75
  100. Gentleman Starts With Ground Mine Special Power
    D240-E475
  101. Navvie Starts With Ground Mine Special Power
    D240-E775
  102. Thug Starts With Ground Mine Special Power
    D249-ED75
  103. Scientist Starts With Ground Mine Special Power
    D249-EF75
  104. Brigand Starts With Dynamite Special Power
    D340-ED75
  105. Mercenary Starts With Dynamite Special Power
    D340-EF75
  106. Gentleman Starts With Dynamite Special Power
    D340-E475
  107. Navvie Starts With Dynamite Special Power
    D340-E775
  108. Thug Starts With Dynamite Special Power
    D349-ED75
  109. Scientist Starts With Dynamite Special Power
    D349-EF75
  110. Note: With these remaining codes, you receive “Destroy Nodes” Special Power even though it says “Map Special Power”.

  111. Brigand Starts With Destroy Nodes Special Power
    D040-ED75
  112. Mercenary Starts With Destroy Nodes Special Power
    D040-EF75
  113. Gentleman Starts With Destroy Nodes Special Power
    D040-E475
  114. Navvie Starts With Destroy Nodes Special Power
    D040-E775
  115. Thug Starts With Destroy Nodes Special Power
    D049-ED75
  116. Scientist Starts With Destroy Nodes Special Power
    D049-EF75

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for Super Nintendo (SNES)

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