Game Genie Codes

Super Street Fighter II - Game Genie Codes

The following are known Game Genie Codes for Super Street Fighter II on Super Nintendo (SNES).
  1. No Charging Required For Some Special Moves
    D002-EDD5
  2. Some Special Moves Can Be Done In The Air
    DD47-8DD1
  3. Don’t Take Damage Except From Throws Or Grabs (Both Players)
    3C10-7467
    3C10-74A7
  4. 1st Normal Hit Wins (Except Throws Or Grabs)
    DD10-7707
  5. Dizziness Doesn’t Last
    1077-7F61
  6. Both Players Start With 1/4 Health
    4A9C-7FDF
  7. Both Players Start With 1/2 Health
    969C-7FDF
  8. Both Players Start With 3/4 Health
    609C-7FDF
  9. Every Hit Sets Opponent On Fire
    CB17-8FAD
    7D17-84DD
  10. Every Hit Sets The Opponent On Fire And Knocks Him Down
    CB17-8FAD
    F617-84DD
  11. Every Hit Zaps The Opponent And Knocks Him Down
    CB17-8FAD
    FC17-84DD
  12. Every Hit Knocks The Opponent Down
    CB17-8FAD
    FA17-84DD
  13. Every Hit Is A “Hard Hit” (Opponent Almost Never Gets Knocked Down)
    CB17-8FAD
    DC17-84DD
  14. Do Tricks In Midair 1
    7E2A-5409
  15. Players Jump Slower
    CB79-EF61
    D579-EFA1
  16. Players Jump Faster
    CB79-EF61
    D879-EFA1
  17. Each Battle Lasts Only 1 Round
    DF81-E404
  18. Speed Up Timer
    FE0C-7FDD
  19. Slow Down Timer
    9C0C-7FDD
  20. No Delay After Throwing Fireball (Ryu And Ken)
    3169-57A5
  21. Player 2 Starts Right In Front Of Player 1
    F122-E760
  22. Ryu’s And Ken’s Hurricane Kicks Rise Higher When Done In Mid-Air
    1060-E405
  23. Faster Hurricane Kicks (Roundhouse)
    D1A9-1DBA
  24. Super Fast Hurricane Kicks (Roundhouse)
    DBA9-1DBA
  25. Balrog Has A Faster Turn Punch (Roundhouse)
    D18C-74D5
  26. Balrog Has A Superfast Turn Punch (Roundhouse)
    DB8C-74D5
  27. Chun Li Has A Faster Whirlwind Kick (Roundhouse)
    D15E-8F60
  28. Chun Li Has A Superfast Whirlwind Kick (Roundhouse)
    DB5E-8F60
  29. M. Bison Has A Superfast Psycho Crusher (Fierce)
    DB2F-CD9A
  30. M. Bison does his Psycho Crusher In One Place (Fierce)
    1086-5D00
  31. Vega Has A Superfast Claw Roll
    D553-5F00
  32. Vega Does His Claw Roll In One Place
    1053-5760
  33. Deejay’s Dread Kick Is Faster (Fierce)
    DB23-179A
  34. Deejay’s Dread Kick Is Faster (Strong)
    DB23-1F9A
  35. Cammy Has An Erratic Cannon Drill
    D1BE-E7A0
  36. Cammy Has A Superfast Cannon Drill
    DDBE-E760
  37. Cammy Has A Superfast Front Kick (Fierce)
    D620-17FA
  38. Cammy Has A Superfast Front Kick (Strong)
    D620-149A
  39. Cammy Has A Superfast Front Kick (Jab)
    D620-14FA
  40. Fei Long Has A Superfast Rekka-Ken (Strong)
    D528-1D2A
  41. Fei Long Has A Superfast Rekka-Ken (Fierce)
    D627-1F2A
  42. Note: When using the following codes for each character, the specific move does major damage.
    Ryu Codes

  43. Jab Dragon Punch, Close To Opponent
    6E9D-8729
  44. Fierce Red Fireballs From Far Away
    6E9B-E429
  45. Roundhouse Hurricane Kick In The Air
    6E9D-E429
  46. Ken Codes

  47. Fierce Dragon Punch, Close To Opponent
    6E96-8721
  48. Fierce Fireballs, Close To Opponent
    6E92-8F21
  49. Roundhouse Hurricane Kick While On The Ground
    6E9A-5721
  50. Blanka Codes

  51. Fierce Forward Ball
    6E1C-E720
  52. Beast Leap
    6E1B-7D29
  53. Jab Zap
    6E15-ED20
  54. Chun-Li Codes

  55. Fierce Fireball
    6E5D-7D20
  56. Down Step
    DE10-5425
  57. Short Lightning Kick
    6E11-8425
  58. E. Honda Codes

  59. Jab Hundred-Hand Slap
    6E99-8795
  60. Fierce Torpedo
    6E96-E495
  61. Fierce Sumo Splash
    6E92-E795
  62. Guile Codes

  63. Fierce Sonic Boom
    6E16-5491
  64. Roundhouse Sonic Kick, Extremely Close Range
    6E1E-7491
  65. Zangief Codes

  66. Double Spinning Lariat (Only Certain Hits)
    6E51-EF90
  67. Spinning Clothesline
    6E5F-ED90
  68. Dhalsim Codes

  69. Yoga Spear
    DE5E-8729
  70. Strong Yoga Flame (Solid Hit)
    6E5E-E429
  71. Fierce Yoga Fire
    6E58-E729
  72. Sagat Codes

  73. Roundhouse Low Tiger, From Far Away
    6E64-5F20
  74. Fierce High Tiger, From Far Away
    6E62-7720
  75. Short Tiger Knee
    6E53-ED25
  76. Jab Projectiles Move Slower For Everyone But Sagat
    EE27-479E
  77. Jab Projectiles Move Slower For Sagat
    EE20-4D2E
  78. Fierce Projectiles Move Faster For Everyone But Sagat
    EC20-4D9E
  79. Fierce Projectiles Move Faster For Sagat
    E520-4F2E
  80. Vega Codes

  81. Fierce Claw Dive
    AE6A-8491
  82. Rolling Claw Attack
    6E62-8F91
  83. Claw Thrust
    6E6E-EF91
  84. Balrog Codes

  85. Fierce Charging Punch
    6E6A-EF90
  86. Roundhouse Charging Uppercut
    6E62-E790
  87. Fierce Shoulder Butt
    6E69-5799
  88. Cammy Codes

  89. Fierce Spin Knuckle
    6EB3-5F20
  90. Roundhouse Front Kick
    6EBB-5720
  91. Roundhouse Cannon Drill, From Far Away
    6EBF-5420
  92. Hawk Codes

  93. The Hawk
    6EB3-5F91
  94. Fei Long Codes

  95. Fierce Slide Punch (1st Hit)
    6EC7-5F20
  96. Fierce Slide Punch (2nd Hit)
    6EC0-5D20
  97. Fierce Slide Punch (3rd Hit)
    6EC0-5720
  98. Roundhouse Dragon Kick
    6ECE-7420
  99. Dee Jay Codes

  100. Fierce Hyper Fist (1st Hit)
    6EC5-EF99
  101. Fierce Max Out
    6ECF-7D91
  102. Roundhouse Dread Kick
    6EC3-8F99
These codes have been collected from around the web and all credit goes to the original poster of the code. Notes associated with any code may be written by the original code creator. Some notes have been added or modified from their original source.

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