Game Genie Codes

The Rocketeer – Game Genie Codes

The following are known Game Genie Codes for The Rocketeer on Super Nintendo (SNES).

  1. Start With 1 Chance Instead Of 3
    DF6C-07AF
  2. Start With 2 Chances
    D46C-07AF
  3. Start With 4 Chances
    D06C-07AF
  4. Start With 5 Chances
    D96C-07AF
  5. Start With 6 Chances
    D16C-07AF
  6. Start With 7 Chances
    D56C-07AF
  7. Start With 8 Chances
    D66C-07AF
  8. Start With 9 Chances
    DB6C-07AF
  9. Infinite Chances
    8260-0FA7
  10. Automatically Win First Race At Bigelow
    DD62-67AF
  11. First Race At Bigelow Is 1 Lap Instead Of 10
    DF62-67AF
  12. First Race At Bigelow Is 5 Laps
    D962-67AF
  13. First Race At Bigelow Is 15 Laps
    DE62-67AF
  14. First Race At Bigelow Is 25 Laps
    FB62-67AF
  15. First Race At Bigelow Is 50 Laps
    7462-67AF
  16. First Race At Bigelow Is 99 Laps
    1762-67AF
  17. Automatically Win Second Race At Bigelow
    DD63-6DDF
  18. Second Race At Bigelow Is 1 Lap
    DF63-6DDF
  19. Second Race At Bigelow Is 5 Laps
    D963-6DDF
  20. Second Race At Bigelow Is 10 Laps
    DC63-6DDF
  21. Second Race At Bigelow Is 25 Laps
    FB63-6DDF
  22. Second Race At Bigelow Is 50 Laps
    7463-6DDF
  23. Second Race At Bigelow Is 99 Laps
    1763-6DDF
  24. Automatically Win Third Race At Bigelow
    DD63-6D0F
  25. Third Race At Bigelow Is 1 Lap Instead Of 10
    DF63-6D0F
  26. Third Race At Bigelow Is 5 Laps
    D963-6D0F
  27. Third Race At Bigelow Is 25 Laps
    FB63-6D0F
  28. Third Race At Bigelow Is 50 Laps
    7463-6D0F
  29. Third Race At Bigelow Is 99 Laps
    1763-6D0F
  30. Protection Against Guns (Only Partly Against Grenades – Only In Hangar)
    C988-0FAD
  31. Cliff Starts With 2/3 Normal Energy In Hangar
    0C6D-A4DF
  32. Cliff Starts With 1/3 Normal Energy In Hangar
    496D-A4DF
  33. Enemies Start With 2/3 Normal Energy In Hangar
    0C6D-A7AF
  34. Enemies Start With 1/3 Normal Energy In Hangar
    496D-A7AF
  35. Protection Against Armored Flying Tank(tm)
    C98C-DD0F
  36. Infinite Super Shots On Pick-Up
    C961-A767
  37. Super Shots Worth nothing On Pick-Up Instead Of 3
    DD6B-D76F
  38. Invincibility In The Skies
    C964-6FDD
  39. Protection Against Enemy Rocketmen On The Zeppelin
    C9A0-A40F
  40. Easily Defeat Enemy Rocketmen On The Zeppelin
    10A8-DFDF
  41. Easily Defeat Nefarious Villain
    10A6-DDDD
  42. Super Shots Worth 6 On Pick-Up
    D16B-D76F
  43. Super Shots Worth 9 On Pick-Up
    DB6B-D76F
  44. Super Shots Worth 12 On Pick-Up
    DA6B-D76F

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for Super Nintendo (SNES)

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