VitaCheat Codes [US]

Deception IV: Blood Ties - VitaCheat Codes [US]

The following are known VitaCheat Codes for Deception IV: Blood Ties on Sony Playstation Vita (PS Vita).
# ID: PCSE00401
# Title: Deception IV: Blood Ties
# Region: USA
# Version: 1.00
# Type: NoNpDrm
# Code Author: r0ah
# Wiki: https://github.com/r0ah/vitacheat/wiki/PCSE00401
# Source: https://github.com/r0ah/vitacheat/blob/master/db/PCSE00401.psv

_V0 9,999,999 Warl
$0200 83DD1AC0 0098967F

_V0 9,999,999 Ark
$0200 83DD209C 0098967F

_V0 Unlock Max Trap Slot
$0000 83DD1B07 00000007

_V0 Unlock Max Trap Loadout
$0000 83DD1B08 0000000C # DO NOT ATTEMPT TO INCREASE THIS OR YOU GAME WILL GET BUGGED. THERE'S A TRAP LOADOUT LIMIT IN THE MEMORY.

_V0 Unlock Missions
$4001 83DD1C09 00000001
$0064 00000001 00000000

_V0 Unlock Costumes
$4001 83DD1ED6 00000002
$0004 00000001 00000000

_V0 All 152 Daemon Requests is Fulfilled [Note 1]
$4001 83DD220C 00000001 # 152 CONFIRMATION (https://www.playstationtrophies.org/forum/5706804-post3.html?s=c7e6d9ddfe1d564b33f4fcda927d225f)
$0098 00000001 00000000

_V0 Battle: [Note 2]
$0000 00000000 00000000

_V0 * Infinite HP Laegrinna
$D201 8825279F 0000FA01 # CONDITION: CHECK FOR LAEGRINNA'S BASE HP (0xFA) + FLAG (0x01). 32-BIT TO MAKE SURE THE VALUE IS UNIQUE.
$5200 882527A4 882527A0 # GAP: 0x2E9EE0
$D201 8853C67F 0000FA01
$5200 8853C684 8853C680

_V0 * Max Charge Traps v1
$D223 8825279F 0000FA01
$5100 884B4FE0 884B4FE4 # ROOM; ALSO, 0xFE8 WILL AUTO-FILL BUT MOV IS MORE ELEGANT SINCE THE GAME PROVIDES THE BASE VALUE. SEE V2 FOR 0xFE8 VERSION.
$5100 884B51B0 884B51B4
$5100 884B5380 884B5384
$5100 884B5550 884B5554
$5100 884B5720 884B5724
$5100 884B58F0 884B58F4
$5100 884B5AC0 884B5AC4
$5100 884B5C90 884B5C94 # ROOM
$5100 884B5E60 884B5E64
$5100 884B6030 884B6034
$5100 884B6200 884B6204
$5100 884B63D0 884B63D4
$5100 884B65A0 884B65A4
$5100 884B6770 884B6774
$5100 884B6940 884B6944 # ROOM
$5100 884B6B10 884B6B14
$5100 884B6CE0 884B6CE4
$5100 884B6EB0 884B6EB4
$5100 884B7080 884B7084
$5100 884B7250 884B7254
$5100 884B7420 884B7424
$5100 884B75F0 884B75F4 # ROOM
$5100 884B77C0 884B77C4
$5100 884B7990 884B7994
$5100 884B7B60 884B7B64
$5100 884B7D30 884B7D34
$5100 884B7F00 884B7F04
$5100 884B80D0 884B80D4
$5100 884B82A0 884B82A4 # ROOM
$5100 884B8470 884B8474
$5100 884B8640 884B8644
$5100 884B8810 884B8814
$5100 884B89E0 884B89E4
$5100 884B8BB0 884B8BB4
$5100 884B8D80 884B8D84
$D223 8853C67F 0000FA01
$5100 8879EEC0 8879EEC4
$5100 8879F090 8879F094
$5100 8879F260 8879F264
$5100 8879F430 8879F434
$5100 8879F600 8879F604
$5100 8879F7D0 8879F7D4
$5100 8879F9A0 8879F9A4
$5100 8879FB70 8879FB74
$5100 8879FD40 8879FD44
$5100 8879FF10 8879FF14
$5100 887A00E0 887A00E4
$5100 887A02B0 887A02B4
$5100 887A0480 887A0484
$5100 887A0650 887A0654
$5100 887A0820 887A0824
$5100 887A09F0 887A09F4
$5100 887A0BC0 887A0BC4
$5100 887A0D90 887A0D94
$5100 887A0F60 887A0F64
$5100 887A1130 887A1134
$5100 887A1300 887A1304
$5100 887A14D0 887A14D4
$5100 887A16A0 887A16A4
$5100 887A1870 887A1874
$5100 887A1A40 887A1A44
$5100 887A1C10 887A1C14
$5100 887A1DE0 887A1DE4
$5100 887A1FB0 887A1FB4
$5100 887A2180 887A2184
$5100 887A2350 887A2354
$5100 887A2520 887A2524
$5100 887A26F0 887A26F4
$5100 887A28C0 887A28C4
$5100 887A2A90 887A2A94
$5100 887A2C60 887A2C64

_V0 * Max Charge Traps v2
$D202 8825279F 0000FA01
$4001 884B4FE8 00000001
$0023 000001D0 00000000
$D202 8853C67F 0000FA01
$4001 8879EEC8 00000001
$0023 000001D0 00000000
 
_V0 * Infinite & Max Charge Abilities
$5100 83F911C4 83F911C0 # TRIANGLE; COUNT, IF EXIST, OTHERWISE NULL SO NO NEED TO USE CONDITION
$5100 83F911BC 83F911B8 # CHARGE GAUGE
$5100 83F911D8 83F911D4 # SQUARE
$5100 83F911D0 83F911CC

_V0 * HP Enemy A (Select + Up = Refill / Select + Down = Critical)
$D205 8825279F 0000FA01
$C201 00000001 00000011
$5200 8825C6A4 8825C6A0
$C202 00000001 00000041
$D701 8825C6A4 00000001
$0200 8825C6A4 0000000F
$D205 8853C67F 0000FA01
$C201 00000001 00000011
$5200 88546584 88546580
$C202 00000001 00000041
$D701 88546584 00000001
$0200 88546584 0000000F

_V0 * HP Enemy B (Select + Up = Refill / Select + Down = Critical)
$D205 8825279F 0000FA01
$C201 00000001 00000011
$5200 882665A4 882665A0
$C202 00000001 00000041
$D701 882665A4 00000001
$0200 882665A4 0000000F
$D205 8853C67F 0000FA01
$C201 00000001 00000011
$5200 88550484 88550480
$C202 00000001 00000041
$D701 88550484 00000001
$0200 88550484 0000000F

_V0 * HP Enemy C (Select + Up = Refill / Select + Down = Critical)
$D205 8825279F 0000FA01
$C201 00000001 00000011
$5200 882704A4 882704A0
$C202 00000001 00000041
$D701 882704A4 00000001
$0200 882704A4 0000000F
$D205 8853C67F 0000FA01
$C201 00000001 00000011
$5200 8855A384 8855A380
$C202 00000001 00000041
$D701 8855A384 00000001
$0200 8855A384 0000000F

_V0 * MP Zero Enemy A
$D201 8825279F 0000FA01
$0200 8825C6B0 00000000
$D201 8853C67F 0000FA01
$0200 88546590 00000000

_V0 * MP Zero Enemy B
$D201 8825279F 0000FA01
$0200 882665B0 00000000
$D201 8853C67F 0000FA01
$0200 88550490 00000000

_V0 * MP Zero Enemy C
$D201 8825279F 0000FA01
$0200 882704B0 00000000
$D201 8853C67F 0000FA01
$0200 8855A390 00000000

_V0 * Attack Has no Effect on Laegrinna Enemy A
$D202 8825279F 0000FA01
$4101 8825C6BC 00000000
$0004 00000002 00000000
$D202 8853C67F 0000FA01
$4101 8854659C 00000000
$0004 00000002 00000000

_V0 * Attack Has no Effect on Laegrinna Enemy B
$D202 8825279F 0000FA01
$4101 882665BC 00000000
$0004 00000002 00000000
$D202 8853C67F 0000FA01
$4101 8855049C 00000000
$0004 00000002 00000000

_V0 * Attack Has no Effect on Laegrinna Enemy C
$D202 8825279F 0000FA01
$4101 882704BC 00000000
$0004 00000002 00000000
$D202 8853C67F 0000FA01
$4101 8855A39C 00000000
$0004 00000002 00000000

_V0 Player Info:
$0000 00000000 00000000

_V0 * 999 Kills
$0100 83DD2098 000003E7

_V0 * 99 Combo
$0100 83DD20B0 00000063

_V0 * 99,999 Single Combo Ark
$0200 83DD20B4 0001869F

_V0 * 99,999 Combo Ark Elaborate/Sadistic/Humiliation
$4201 83DD20B8 0001869F
$0003 00000004 00000000

_V0 * 999,999 EXP Elaborate/Sadistic/Humiliation
$4201 83DD1AC4 000F423F
$0003 00000004 00000000

_V0 Notes:
_V0 #1: Complete at least 1 Daemon request to unlock trophy
#DETAILS: Upon clearing the game you will see your Daemon Request progress in the Story menu.
_V0 #2: Do not use "Refill" when enemy is dying to avoid bug
#DETAILS: The cheat has protection in case you accidentally activate it despite it not working. This is to avoid "dirty" savedata that may or may not cause corruption. Note that it's not 100% foolproof so make sure to retry if it doesn't work.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for Sony Playstation Vita